This level is present in the multiplayer mode of Diablo I as well as Hellfire. Choosing to go into a higher difficulty early on, however, is considered insanely suicidal or insanely bold, as the hero will have quite a hard time surviving in the depths of the labyrinth.ĭiablo II: Resurrected Review - Pile Of Old Bones In addition, if the hero is in singleplayer mode, the game does not require them to grow in power for these levels. The Hellfire expansion pack permits any hero access to Nightmare and Hell difficulties, even if he/she is a singleplayer hero. Multiplayer heroes must grow in power if they wish to start/join a game on the harder difficulties. Excluding a certain trick that requires an already leveled multiplayer hero, Normal difficulty is the only difficulty accessible in the original game if the hero is in singleplayer mode. While the original game's higher difficulties could only be experienced online outside of cheating, Hellfire allowed higher difficulties in singleplayer games.Ĭharacters created in the original Diablo start in the Normal difficulty mode. The original Diablo and its expansion have three difficulty levels.
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